LIVE GAME SCREEN
Destiny's World: Lost Society in Time — the unified build. AI-spawned NPCs appear directly in this screen.
AI BUILDER CONSOLE
ENGINE: puter.js (free)idle
0 tasks · 0:00 elapsed
BUILD LOG
// studio ready. enter a directive and start a run.
ONE-SHOT ACTIONS
DOWNLOADS
Destiny's World — unified build
The full browser game (HTML/JS/CSS, no server needed). Unzip and open index.html.
AI-generated content pack
Every NPC, dialogue and game concept this session generated, as JSON.
MCP ATTACH POINTS
Attach other AI systems (MCP servers) to the studio. Entries are stored locally and exported as a standard MCP client config. Examples: filesystem servers, GitHub, a Unity bridge on localhost:8777.
How to connect an MCP server
Any MCP-compatible server (SSE or stdio) works. On your own machine, run the server and point this config at it; the studio's build loop can then dispatch tasks through it. The Unity bridge from AI-Alien-Horror-Game already speaks this protocol on port 8777.